Introduction: The Challenge of Building Software from Words Alone
Traditionally, when a team set out to build a new piece of software, the requirements were described using paragraphs of text. A project manager or analyst would write down everything the application needed to do, detailing its features and functions in a lengthy document.
The primary problem with this text-only method is interpretation. When different people read the same description, they each form a unique mental picture of the final product. A developer might visualize a feature in one way, a designer in another, and a project stakeholder in a third. Without a shared visual artifact to anchor the conversation, these different interpretations silently diverge.
This disconnect inevitably leads to a “mix-up” within the development team. The consequences are significant: wasted effort building the wrong thing, wasted money on development cycles, and wasted time going back to correct misunderstandings. In essence, building software from text alone is a recipe for scope creep, budget overruns, and team friction.
To solve this fundamental communication problem, teams rely on a simple yet powerful visual technique known as wireframing.