1.0 The Landscape of Embedded Systems
Before diving into the specifics of the 8051 microcontroller, it is crucial to understand the broader context in which it operates. This section outlines the core characteristics, advantages, and basic architecture common to all embedded systems. This high-level view will provide the framework for understanding the design decisions and constraints you will encounter as a developer.
1.1 Defining Characteristics of an Embedded System
Embedded systems are distinct from general-purpose computers like laptops or servers. Their unique purpose is reflected in a set of defining characteristics.
- Single-functioned: An embedded system is typically designed to perform a specialized operation and repeat it. A pager, for example, is built to function only as a pager.
- Tightly constrained: All computing systems have design constraints, but those for embedded systems are particularly strict. Key design metrics include cost, physical size, power consumption, and performance. An embedded system must often fit on a single chip, perform its task in real-time, and consume minimal power to maximize battery life.
- Reactive and Real time: Many embedded systems must continuously react to changes in their environment without any delay. A car’s cruise controller, for instance, continually monitors speed and brake sensors. It must calculate acceleration or deceleration repeatedly within a very limited time; a delay could result in a failure to control the vehicle.
- Microprocessor-based: The core of an embedded system is a microprocessor or, more commonly, a microcontroller.
- Memory: An embedded system’s software is typically stored in on-chip Read-Only Memory (ROM), eliminating the need for secondary storage like a hard drive.
- Connected Peripherals: To interact with the outside world, an embedded system must have peripherals to connect its input and output devices.
- Hardware-Software Systems: These are hybrid systems where hardware is chosen for performance and security, while software provides flexibility and advanced features.
1.2 Advantages and Disadvantages
The design of embedded systems involves a series of trade-offs that every developer must consider.
| Embedded System Design Trade-offs | |
| Advantages | Disadvantages |
| Easily Customizable | High development effort |
| Low power consumption | Larger time to market |
| Low cost | |
| Enhanced performance |
1.3 Basic Structure of an Embedded System
A typical embedded system follows a logical flow of information from sensing a physical event to acting upon it.
- Sensor: Measures a physical quantity (like temperature or light) and converts it into an electrical signal.
- A-D Converter: An Analog-to-Digital Converter transforms the analog signal from the sensor into a digital signal that the processor can understand.
- Processor & ASICs: The processor (or Application-Specific Integrated Circuits) processes the digital data according to the application software’s instructions.
- D-A Converter: A Digital-to-Analog Converter changes the processed digital data back into an analog signal.
- Actuator: Compares the output given by the D-A Converter to the actual (expected) output stored in it and stores the approved output, such as turning on a motor or activating a switch.
This structure highlights the journey of data through the system, managed at every step by the system’s ‘brain’—the processor.